Wrecking Paris is a mobile game that was created in 5 days for a workshop. We were 3 game artists : Manuela Dessarts, who made the character, its animations, and most of the VFX; Juliette Pompanon, the creator of the UI as well as of some of the enemies; and myself. I was responsible for the environment design, one of the VFX (which was for a special attack) and some of the enemies.